WebSocket Endpoints
- Relay Alice wss://gamingnet.substrate.dev/relay/alice
- Relay Bob wss://gamingnet.substrate.dev/relay/bob
- Relay Charlie wss://gamingnet.substrate.dev/relay/charlie
- Relay Dave wss://gamingnet.substrate.dev/relay/dave
- Relay Eve wss://gamingnet.substrate.dev/relay/eve
- Relay Ferdie wss://gamingnet.substrate.dev/relay/ferdie
- Asset Hub wss://gamingnet.substrate.dev/asset-hub
- People Chain wss://gamingnet.substrate.dev/people
- Bulletin wss://gamingnet.substrate.dev/bulletin
- Web3 Storage wss://gamingnet.substrate.dev/web3-storage
Auxiliary Services
- Ethereum RPC https://gamingnet.substrate.dev/eth-rpc
- IPFS Gateway https://gamingnet.substrate.dev/ipfs/
- Web3 Storage Provider https://gamingnet.substrate.dev/web3-storage-provider
- Identity Backend https://gamingnet.substrate.dev/identity/
- Identity API Reference https://gamingnet.substrate.dev/identity/docs
- Statement Store statement_* RPC via wss://gamingnet.substrate.dev/people
- Backend https://polkadot-app-stg.parity.io
Chain Specifications
Download chain specs for use with smoldot light client.
Relay Chain
Parachains
- Asset Hub Parachain 1500
- People Chain Parachain 1502
- Bulletin Chain Parachain 1501
- Web3 Storage Chain Parachain 1600
DotNS Contracts on Asset Hub
Pre-deployed at genesis. Addresses are deterministic per release; verify via the Ethereum RPC endpoint.
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Run Your Own
Need a fresh, isolated network? Spawn an ephemeral instance with your choice of parachains, release, and TTL.
Spawn Ephemeral Network